Sound Designer and Implementer
ANDREW BRICE
I'm a sound designer with experience in audio design and Implementation. I aim to develop further within this field and the games industry.
MY PROJECTS
01
Honours Project - Game Audio Design And Implementation
Interactive Sound Design For Games
This video is a short demonstration of my honours project that I created in my final year of university.
A demo game level was created in Unreal 5 using asset packs and then game functionality was programmed using Blueprints. Wwise was used to integrate audio into the game and REAPER was used to design the sounds.
Technical Skills: Unreal 5, UE5 Blueprints, Wwise, Reaper, Audio Design, Audio Editing, Audio Mixing, Field Recording
Soft Skills: Adaptability, Communication, Creativity, Time Management, Problem-solving
02
Sound Design & Implementation - Demo Reel - November 2024
Game Audio Demo Reel
This is a short demo reel showcasing various short clips of sound design and implementation projects I have worked on.
Technical Skills: Reaper, Sound Design, Sound Editing, Sound Mixing, Field Recording, Foley, Audio Synthesis, Procedural Audio, Audio Implementation, Wwise, Unreal 5, MetaSounds, UE5 BluePrints, Game Development, Video Editing.
Soft Skills: Adaptability, Creativity, Time Management, Problem-solving
03
Haunted Mansion - UE5 MetaSounds - Audio Implementation Demo Reel
Interactive Sound Design For Games
This is an Unreal Engine 5 audio implementation demo reel focusing on the use of MetaSounds. The video shows a walkthrough of how the audio has been implemented into a haunted mansion horror game level.
Technical Skills: Reaper, Sound Design, Sound Editing, Sound Mixing, Field Recording, Foley, Audio Synthesis, Procedural Audio, Audio Implementation, Unreal 5, MetaSounds, UE5 BluePrints, Game Development, Video Editing.
Soft Skills: Creativity, Problem-solving, Adaptability