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Sound Designer and Implementer

ANDREW BRICE

I'm a sound designer with experience in audio design and Implementation. I aim to develop further within this field and the games industry.

MY PROJECTS

01

Honours Project - Game Audio Design And Implementation

Interactive Sound Design For Games

This video is a short demonstration of my honours project that I created in my final year of university.
A demo game level was created in Unreal 5 using asset packs and then game functionality was programmed using Blueprints. Wwise was used to integrate audio into the game and REAPER was used to design the sounds.

 

Technical Skills: Unreal 5, UE5 Blueprints, Wwise, Reaper, Audio Design, Audio Editing, Audio Mixing, Field Recording

Soft Skills: Adaptability, Communication, Creativity, Time Management, Problem-solving

02

Sound Design & Implementation - Demo Reel - November 2024

Game Audio Demo Reel

This is a short demo reel showcasing various short clips of sound design and implementation projects I have worked on.

Technical Skills: Reaper, Sound Design, Sound Editing, Sound Mixing, Field Recording, Foley, Audio Synthesis, Procedural Audio, Audio Implementation, Wwise, Unreal 5, MetaSounds, UE5 BluePrints, Game Development, Video Editing.

Soft Skills: Adaptability, Creativity, Time Management, Problem-solving

03

Haunted Mansion - UE5 MetaSounds - Audio Implementation Demo Reel

Interactive Sound Design For Games

This is an Unreal Engine 5 audio implementation demo reel focusing on the use of MetaSounds. The video shows a walkthrough of how the audio has been implemented into a haunted mansion horror game level.

Technical Skills: Reaper, Sound Design, Sound Editing, Sound Mixing, Field Recording, Foley, Audio Synthesis, Procedural Audio, Audio Implementation, Unreal 5, MetaSounds, UE5 BluePrints, Game Development, Video Editing.

Soft Skills: Creativity, Problem-solving, Adaptability

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